16×16px · 8色
Pixel Art Animation Maker
Animate pixel art frame by frame right here: the canvas above is a full editor with a timeline underneath. Draw a pose, duplicate the frame, change what moves, and export an animated GIF or a sprite sheet.
How to use it
- Draw the first frame. Sketch the pose on the canvas above; small grids such as 16×16 or 32×32 are the quickest to animate.
- Add frames. Duplicate the frame in the timeline under the canvas and change only what moves. Onion skin shows the neighbouring frames faintly.
- Set the timing. Pick a playback speed, or give a single frame its own duration to hold a pose longer.
- Export. Download an animated GIF to share, or a sprite sheet with JSON for Unity, Godot or Phaser.
Features
- Frame timeline with add, duplicate, reorder and per-frame duration
- Onion skin: faded previous and next frames while you draw
- Static background layer shared by every frame
- All-frames mode to paint or move across every frame at once
- Frame tags (idle, walk, jump) kept in the game export
- Export an animated GIF, a sprite sheet, or a sheet + JSON for game engines
- Import a sprite strip or several images as frames
よくある質問
How do I make a pixel art animation?
Draw one frame, duplicate it, and change only the moving parts. A walk cycle usually needs 4 to 8 frames; an idle loop 2 to 4.
Can I export my animation as a GIF?
Yes. Download it as an animated GIF, or as a sprite sheet if it is going into a game.
How many frames can an animation have?
Up to 64 frames, each with its own duration if you need one.
Is it free?
Yes. It runs in your browser with no sign-up and no watermark.
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